⚠️ Not yet verified in-game — this page was drafted from source analysis and hasn't been confirmed by actually running it. Treat it as a strong draft, not gospel.
FoodCart
Module: foodcart.lua
Overview
The FoodCart module is a utility script designed to handle interactions with food carts in the game. It currently defines a single function, Use, which is intended to manage player interactions with food carts.
Inheritance
- Inherits from: none — base/utility module
- Imports: none
Instance pattern
This is a stateless manager/utility module. It does not track any per-instance state or use the uGuid keying pattern.
Functions
Use(aiguid, floatval)
A placeholder function that currently does nothing. It takes two arguments, aiguid and floatval, but no implementation is provided.
Events
- none
Notes for modders
- This module is currently a stub with no functionality. Any custom behavior related to food cart interactions should be implemented within the
Usefunction. - Be cautious when extending this module, as it does not follow the standard per-instance pattern used by other modules in the corpus.