⚠️ Not yet verified in-game — this page was drafted from source analysis and hasn't been confirmed by actually running it. Treat it as a strong draft, not gospel.

FoodCart

Module: foodcart.lua

Overview

The FoodCart module is a utility script designed to handle interactions with food carts in the game. It currently defines a single function, Use, which is intended to manage player interactions with food carts.

Inheritance

  • Inherits from: none — base/utility module
  • Imports: none

Instance pattern

This is a stateless manager/utility module. It does not track any per-instance state or use the uGuid keying pattern.

Functions

Use(aiguid, floatval)

A placeholder function that currently does nothing. It takes two arguments, aiguid and floatval, but no implementation is provided.

Events

  • none

Notes for modders

  • This module is currently a stub with no functionality. Any custom behavior related to food cart interactions should be implemented within the Use function.
  • Be cautious when extending this module, as it does not follow the standard per-instance pattern used by other modules in the corpus.

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