MrxGuiShellLayout
Byte-for-byte identical to resident/MrxGuiShellLayout β see that page for full documentation of its functions, inheritance, and events.
In the shell context
Layout data for the βShellβ widget itself (a background plus a text placeholder), whose EventHandlerFile/EventHandlers point straight at mrxguishell.luaβs functions (HandleServerAdd/ Remove/Update, HandleInput, HandleInitializationEvent, HandleGameStateChangeEvent). Loaded by MrxGuiShellBootstrap.EnterShell()/LoadShell() β this is the widget tree the entire main menu hangs off of.