MrxGuiLtiPrecacheLayout

Byte-for-byte identical to resident/MrxGuiLtiPrecacheLayout β€” see that page for full documentation of its functions, inheritance, and events.

In the shell context

Layout for the β€œLTI_precache” widget above; its GuiGameStateChange/GuiInitialization handlers point at MrxGuiLTIPrecache.HandleStateChangeEvent/_Initialize. Loaded by MrxGuiShellBootstrap.EnterPrecache() (MrxGuiBase.LoadGUIFile("MrxGuiLTIPrecacheLayout", PrecacheScreenLoaded)) β€” the first real screen the front end shows, before the Shell widget tree itself even exists.


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