⚠️ Not yet verified in-game β this page was drafted from source analysis and hasn't been confirmed by actually running it. Treat it as a strong draft, not gospel.
Monument
Module: monument.lua
Overview
The Monument module is a placeholder or stub for handling interactions with monument structures in the game world. Currently, it only defines a single function Use, which does not perform any actions.
Inheritance
- Inherits from: none β base/utility module
- Imports: none
Instance pattern
This is a stateless manager/utility module (no per-instance tables or fields).
Functions
Use(aiguid, floatval)
A placeholder function that currently does nothing. It takes two parameters, aiguid and floatval, but no actions are performed with them.
Events
- none
Notes for modders
- This module is a stub and does not implement any functionality. Any custom behavior related to monument interactions should be added by extending or replacing this module.
- Be cautious when modifying this module, as it may affect the gameβs behavior if other parts of the code rely on its presence or structure.