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MrxSubtitle

Module: mrxsubtitle.lua

Overview

The MrxSubtitle module manages the queueing and display of subtitles in the game. It provides functionality to add multiple subtitle messages with a callback for the final message, as well as clear pending messages from the buffer.

Inheritance

  • Inherits from: none — base/utility module
  • Imports: none

Instance pattern

This is a stateless manager/utility module (no per-instance tables). It tracks the following key fields:

  • _tMsgIds: A table to store message IDs of queued subtitles.
  • _knDisplayDuration: The default display duration for each subtitle message.
  • _knFadeDuration: The default fade duration for each subtitle message.

Functions

Add(vMsgs, fCallback, tCallbackArgs)

Accepts a string or table of messages; pushes each to Hud.SubtitleBuffer:AddMessage with _knDisplayDuration/_knFadeDuration; attaches callback to the final message. This function is used to queue subtitle messages for display.

ClearPending()

Removes pending messages from the buffer by calling Hud.SubtitleBuffer:RemovePendingMessage for each stored message ID. Clears the _tMsgIds table after removal.

Events

  • Listens for custom event (not specified in provided code) to trigger subtitle addition.
  • Listens for custom event (not specified in provided code) to trigger clearing of pending subtitles.

Notes for modders

  • Use Add to queue multiple subtitle messages with a callback for the final message.
  • Use ClearPending to remove any queued subtitle messages from the buffer before adding new ones.
  • Customize display and fade durations by modifying _knDisplayDuration and _knFadeDuration.
  • Be aware that the module uses Hud.SubtitleBuffer for managing subtitle messages, so ensure this buffer is available in your game environment.

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