MrxGuiLoadScreen
Byte-for-byte identical to resident/MrxGuiLoadScreen — see that page for full documentation of its functions, inheritance, and events.
In the shell context
Shows and hides the loading-screen Flash movie and the spinning-skull “[SHELL.LoadSave.Saving]” icon in response to the LoadStateChange event bound in MrxGuiLoadLayout. The same widget covers both leaving the shell to start a mission and any later in-mission save, which is why its localization key is SHELL-prefixed even though the code itself runs identically from either tree.