ChiJob020

Overview

A China “destroy set” side job over eight pre-existing targets — seven ChiJob005_A through _G building targets plus one ChiJob009_A target (an oilrig demo object) — none of them ChiJob020_-named. This is the same rollup pattern as Allied Nation’s AllJob020: despite the chijob020.lua filename, every target it registers was very likely authored for an earlier-numbered job (005, 009), not for this one.

Inheritance

  • Inherits from: MrxTaskJobDestroySet (a real resident/ module — see that page for the base class’s own behavior)
  • Imports: MrxLayerManager

Instance pattern

A native MrxTaskJobDestroySet subclass. Two module-level VO tables use range-gated entries (a tRange field like {"[", 1, 2, "]"} or a single-index {8}) to pick a VO line based on which numbered target (by registration order) triggered it — the same convention AllJob020 uses.

Functions

LoadAssets(self, tSaveData)

Registers all eight targets via self:_AddTarget{...} (pristine/defense/destroyed/staging layer names for each), marks an additional pristine-tag layer for addition, then calls the base MrxTaskJobDestroySet.LoadAssets.

Activated(self)

Calls the base MrxTaskJobDestroySet.Activated, wires both VO tables, and starts the job with _Go.

Cleanup(self)

Calls the base MrxTaskJobDestroySet.Cleanup.

Events

None registered directly in this file — target destruction tracking is handled inside the native MrxTaskJobDestroySet base class.

Notes for modders

This is the native MrxTaskContract/WifMissionData mission system, not Contract Framework — see Contract.Register & Lifecycle for why mods use a different, ephemeral system instead of hooking into this one directly.

  • Same pattern confirmed on the Allied side: AllJob020 does exactly this — a MrxTaskJobDestroySet whose registered targets are all AllJob005_/AllJob009_/ChiJob006_-prefixed rather than its own AllJob020_ names. Between the two, the 020-numbered destroy-set jobs in this corpus look like a consistent, deliberate “consolidation job” pattern rather than a one-off.
  • If you’re trying to find which script owns a particular destructible, check the earlier-numbered job (005/009) first — this file only re-registers layer names likely authored there originally.

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